Course Number:
MUC 124
Transcript Title:
Electronic Media II
Created:
Aug 16, 2022
Updated:
Jul 12, 2023
Total Credits:
2
Lecture Hours:
10
Lecture / Lab Hours:
20
Lab Hours:
0
Satisfies Cultural Literacy requirement:
No
Satisfies General Education requirement:
No
Grading Options
A-F, P/NP, Audit
Default Grading Options
A-F
Repeats available for credit:
0
Prerequisites

MUC 123

Course Description

Covers computer based recording, original sound synthesis, online media sourcing, for the composer/arranger, web, film or video game designer. Includes fundamentals in Midi, sequencing, sampling, basic signal processing, and digital image, text and sound processing. Covers practical production skills using state of the art digital technology, achieving broadcast quality results. Students create original material during lab sessions. Prerequisites: MUC 123. Audit available.

Course Outcomes

Upon successful completion of this course, students will be able to:

  1. Apply digital literacy for technical and original audio visual projects.
  2. Create digital and digital-acoustic sound design and editing in the multi-media domain.
  3. Research, source, edit and assemble visual, narrative and sound elements for media projects.
  4. Survey and evaluate digital tools available from industry and open source developers.
  5. Understand musical form and expressive use.

Suggested Outcome Assessment Strategies

The determination of assessment strategies is generally left to the discretion of the instructor. Here are some strategies that you might consider when designing your course: writings (journals, self-reflections, pre writing exercises, essays), quizzes, tests, midterm and final exams, group projects, presentations (in person, videos, etc), self-assessments, experimentations, lab reports, peer critiques, responses (to texts, podcasts, videos, films, etc), student generated questions, Escape Room, interviews, and/or portfolios.

Course Activities and Design

The determination of teaching strategies used in the delivery of outcomes is generally left to the discretion of the instructor. Here are some strategies that you might consider when designing your course: lecture, small group/forum discussion, flipped classroom, dyads, oral presentation, role play, simulation scenarios, group projects, service learning projects, hands-on lab, peer review/workshops, cooperative learning (jigsaw, fishbowl), inquiry based instruction, differentiated instruction (learning centers), graphic organizers, etc.

Course Content

  1. Utilize computer based media tools for creative projects from on line research to hard disk recording to image processing to text creation and editing of elements.
  2. Design sound through live studio recording in the presence of the sound path from mic to mixer to data storage. Apply sampling techniques to media projects.
  3. Acquire a creative approach to working with diverse elements to a well-focused educational or artistic effect.
  4. Survey and become familiar both aesthetically and technically with the multi-media industry.